DARPA IXO
Posted: 2007-10-10 03:12:23 [1]
Close Combat Lethal Recon (CCLR)
Program Manager: Lyndall Beamer [2]
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CCLR will provide an individual warfighter the ability to engage hidden, non-line-of-sight (NLOS) targets at extended ranges in complex urban environments. This will be accomplished with a compact, hand-launchable cruise munition. The munition is command guided to the target using an intuitive soldier interface underpinned by automatic guidance and controls technology. High-bandwidth communications with the user is achieved through a secure optical fiber link.
CCLR will be a hand-held, tube-launched, command-guided, loitering cruise munition that will provide the warfighter unprecedented ability of non-line-of-sight target prosecution in urban environments. CCLR will extend the range of engagement of a dismounted warfighter from line-of-sight. This expanded engagement zone will reach over and around buildings, onto rooftops, and into open building portals.
The CCLR system consists of a PDA-sized soldier interface device for flight planning (via a map-based graphical user interface) and streaming video viewing, and a launch tube containing the CCLR munition. The major challenges of the program are the development of a small, lightweight airframe that can achieve the required terminal accuracy and carry sufficient warhead to defeat the target set, and the development of a launcher that is small and light enough to be carried in quantity as soldier equipment.

Goals:
- Hand launchable
- Non-line-of-sight (NSOL) target engagement
- Precision targeting
Real-Time Adversarial Intelligence & Decision Making (RAID)
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Program Manager: Alexander Kott, Ph.D. [4]
Mission:
The RAID Program is developing novel capabilities for anticipating enemy actions and deceptions, with particular focus on providing real-time support to tactical commanders in urban operations. Leveraging emerging technologies in adversarial and deception reasoning, the Real-time Adversarial Intelligence and Decision-making (RAID) program intends to address the difficult technical problems to support the U.S. Army and Air Force in their need for tools for predictive analysis and predictive battlespace awareness.
Urban Scape
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Program Manager: Brian Leininger, Ph.D. [5]
Summary:
The goal of the UrbanScape program is to provide the warfighters patrolling an urban environment with an up-to-date, high resolution model of the urban terrain that can be viewed, manipulated and analyzed. The overall objective of the program is to make the foreign city as "familiar as the soldier’s backyard".
UrbanScape is directed at the lowest echelon warfighter and his immediate commanders. These are the individuals who must deal with the urban environment at its greatest level of detail and who require the absolute latest information. UrbanScape will allow the dismounted warfighter to view the city from any ground perspective. This will be particularly useful to aid in the identification of visual landmarks for navigation and to cue normal activity and movement.
UrbanScape collects its data in the normal course of patrol operations. This provides the warfighter with a detailed record of where they have been in a fashion that is geographically accessible and can be shared and viewed at any echelon.
UrbanScape will also provide data that supports automatic analysis to help locate potential sniper locations, predict current mobility corridors and plan operations for UGSs, OAVs, and UGVs.
The system concept calls for HMMWV-mounted and UAV-based video and ladar collectors that continually sense the urban environment as part of the normal patrolling process (as opposed to dedicated mapping missions). The data collected by these systems is brought to a centralized processing point at the company or battalion level and then processed to produce a 3D model of the urban environment. The CO/BN processing center will also have a visualization capability where the 3D urban model could be viewed, manipulated and used to support operational plans. The urban model produced by UrbanScape will be capable of being viewed by extant 3D viewing systems. In addition, model subsets can be distributed to tactical units below BN where the model can be viewed and used for tactical planning support.
Multispectral Adaptive Networked Tatical Imaging System (MANTIS)
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Program Manager: Jeffrey Paul [6]
The goal of the Multispectral Adaptive Networked Tactical Imaging System - MANTIS program is to demonstrate a visualization system to regain the nighttime advantage for the individual soldier and provide unprecedented situational awareness. MANTIS consists of:
- a head-mounted, multispectral sensor suite (Vis/ NIR/SWIR/LWIR), digital display and an inertial navigation system, and
- a body-worn processor and power supply, to digitize, process, and display fused imagery, augmented reality and battlefi eld information in real time. MANTIS will provide small units with network-enabled, collaborative visualization for soldier-to-soldier image sharing, access to remote sensors and targeting handoff to off-board weapons, allowing the soldier to point, click and Kill.